bug with high num_threads (2/2): Wrong 'index' in CBuiling::GetRoom() Room ID
I've encountered severe issues, when increasing num_threads to higher orders e.g. 24. Despite I have carefully checked my geometry file, I randomly get the following error:
Control your rooms ID and make sure they are in the order 0, 1, 2,..```
The very concerning thing is that this somehow depends on num_threads. When using num_threads=24 it works. With 12 it does not.
@Arne @OSchmidts @chraibi Does someone of you have an idea about that? FYI: The Hermes Cluster is available again and could be used for reproducing that. I've attached exemplary files.
[room_id.zip](/uploads/9a79fdcf65b24033849a3f9ca29108f4/room_id.zip)