From d5e523972fabccdbfed2413686894fb9ebdb30f8 Mon Sep 17 00:00:00 2001
From: Mohcine Chraibi <m.chraibi@fz-juelich.de>
Date: Thu, 28 Feb 2019 18:50:30 +0100
Subject: [PATCH] Remove surrounding room

This seems to add more problems that it solves.
Note: The file
---
 Analysis.cpp | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/Analysis.cpp b/Analysis.cpp
index 4c862afb..70a77ff0 100644
--- a/Analysis.cpp
+++ b/Analysis.cpp
@@ -204,7 +204,7 @@ std::map<int, polygon_2d> Analysis::ReadGeometry(const fs::path& geometryFile, c
      _building->LoadGeometry(geometryFile.string());
      // create the polygons
      _building->InitGeometry();
-     _building->AddSurroundingRoom();
+     // _building->AddSurroundingRoom();
 
      double geo_minX  = FLT_MAX;
      double geo_minY  = FLT_MAX;
@@ -216,8 +216,6 @@ std::map<int, polygon_2d> Analysis::ReadGeometry(const fs::path& geometryFile, c
      //loop over all areas
      for(auto&& area: areas)
      {
-          std::cout << "area " << area->_id << "\n";
-
           //search for the subroom that contains that area
           for (auto&& it_room : _building->GetAllRooms())
           {
-- 
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