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Thomas Baumann
authored and
GitHub
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* Structure for GPU project and configurations for Gray-Scott
* Fixed GS initial conditions in spectral mode
* Added Game-of-Life adjacent configuration for Gray-Scott
* Blobs evolving in different directions
* Added USkate world configuration for Gray-Scott
* Added script for scaling tests
* Changed configurations a bit
* Changed configurations
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* Changed configs
* Added readme for GPU project
* Implemented node limit in scaling
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Co-authored-by:
Thomas <t.baumann@fz-juelich.de>
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