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Frame.h

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  • Frame.h 2.50 KiB
    /**
    * @headerfile Frame.h
    * @author   Ulrich Kemloh <kemlohulrich@gmail.com>
    * @version 0.1
    * Copyright (C) <2009-2010>
    *
    * @section LICENSE
    * This file is part of OpenPedSim.
    *
    * OpenPedSim is free software: you can redistribute it and/or modify
    * it under the terms of the GNU General Public License as published by
    * the Free Software Foundation, either version 3 of the License, or
    * any later version.
    *
    * OpenPedSim is distributed in the hope that it will be useful,
    * but WITHOUT ANY WARRANTY; without even the implied warranty of
    * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    * GNU General Public License for more details.
    *
    * You should have received a copy of the GNU General Public License
    * along with OpenPedSim. If not, see <http://www.gnu.org/licenses/>.
    *
    * @section DESCRIPTION
    *
    * @brief contains the collection of all
    * pedestrians coordinates (trajectoryPoint) belonging to the same frame(i.e at the same time)
    *
    *  Created on: 10.07.2009
    *
    */
    
    #ifndef Frame_H_
    #define Frame_H_
    
    class FrameElement;
    class vtkPolyData;
    
    class Frame {
    public:
        /// constructor
        Frame(int id);
        /// destructor
        virtual ~Frame();
    
        /// add an element to the Frame
        void addElement(FrameElement* point);
    
        ///clear all Points in the frame
        void clear();
    
        ///return the next object in the frame
        FrameElement *getNextElement();
    
        ///compute the polydata.
        ///Call this after all elements have been added.
        void ComputePolyData();
    
        /// return the number of element in this frame
        int getSize();
    
        int GetID(){ return _id;}
    
        /// reset the position of the cursor for reading the data
        void resetCursor();
    
        //vtkPolyData *GetSclarData();
    
        /// return the 3D polydata set
        vtkPolyData *GetPolyData3D();