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Verified Commit d7499496 authored by Mohcine Chraibi's avatar Mohcine Chraibi
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remove cout debug

parent 7adf9e88
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...@@ -140,7 +140,6 @@ void ThreadVisualisation::slotSetFrameRate(float fps) ...@@ -140,7 +140,6 @@ void ThreadVisualisation::slotSetFrameRate(float fps)
void ThreadVisualisation::run() void ThreadVisualisation::run()
{ {
std::cout << "RUN " << _runningTime << "\n";
//deactivate the output windows //deactivate the output windows
vtkObject::GlobalWarningDisplayOff(); vtkObject::GlobalWarningDisplayOff();
...@@ -339,7 +338,7 @@ void ThreadVisualisation::run() ...@@ -339,7 +338,7 @@ void ThreadVisualisation::run()
QObject::connect(renderingTimer, SIGNAL(signalRenderingTime(int)), QObject::connect(renderingTimer, SIGNAL(signalRenderingTime(int)),
this->parent(), SLOT(slotRenderingTime(int))); this->parent(), SLOT(slotRenderingTime(int)));
std::cout << "timer " << timer << "\n";
// Create my interactor style // Create my interactor style
InteractorStyle* style = InteractorStyle::New(); InteractorStyle* style = InteractorStyle::New();
_renderWinInteractor->SetInteractorStyle( style ); _renderWinInteractor->SetInteractorStyle( style );
......
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